游戲動畫
Originally l wanted to do a traditional Japanese rpg type,but a very important feature of Japanese rpg is the strong advancement of the plot (main line) with the game, jus tlike Final Fantasy 7, and then I found that I actually do not have enough ability to organize the plot to organize a coherent story, at least so far, so l tumed to European and American rpg, where there is an element that l really like, which is the character building process and the open worid. It is the character building process, and the open worid.